Cubism

03 december 2009



Cubism tells the story of a mechanical environment who's only wish is to be organic. Witnessing the true freedom you -a human- posesses, the environment becomes filled with envy. In it's wish to be the only organism around, it will eventually try to destroy you, not being afraid to show it's true mechanical prowess in the process.

One of the main gameplay mechanics in Cubism is the fact that players can grow cubes out of walls. With this simpel mechanic players must solve puzzles and treverse the environment.

Cubism Trailer on Vimeo

My role within this project: Game Designer / Level Designer / Sound Designer / Artist


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